/wiki: Sends a link to the wiki in the chat/map: Sends a link to the survival Dynmap in the chat/discord: Sends a link to the server Discord/vote: Displays a GUI for server voting!/list: Sends a list of players and their nation/pinfo [player]: Provides information on a specific player/settings: Opens a graphical menu to tweak certain game settings/bookmark: Set a point in space to display in the sidebar, like points of interest or wrecks in space./sidebar contacts: Toggles the visibility of contacts in the sidebar, or disable visibility entirely/sidebar route: Toggles compact route display, or disable visibility entirely/convert [item]: Converts old custom items to their modern counterparts (required to function)/near: Lists nearby players/getpos [player]: Gets the coordinates and world of the specified player/blastresistance [block]: Gets the blast resistance of a block/itemsearch [item or list of items]: Attempts to find the specified item in nearby containers, highlighting them if found/enableAlternateDCCruise [true/false]: If false, this will disable /cruise from overriding and subsequently ending DC, enabling this simply removes an extra step, this command is a preference/usebeacon: Activates a jump sequence through a system gate/route add <planet/hyperspaceBeacon> OR /route add <spaceWorld> <x> <z>: Add a waypoint with the specified object or coordinates to the route/jump auto: Jump to the first waypoint in the navigation route/route clear: Clears the current route/route undo: Remove the last waypoint added to the route/route list: List all waypoints and prerequisite destinations along the route/hud: Configure hud elements such as planet/xp: Displays current XP and progress to next level/calcxp [level]: Calculates the required credits to level to X level and displays the XP difference/buyxp [amount] [cost]: Purchase XP with credits to level up/starship: While piloted, displays information of the active starship/starships: Lists all starships that you own/have access to and their locations/listships [type]: Lists all currently active (piloted and unpiloted) starships of specified type; default type is all ships (I.e., players and AI)./cruise: Engages the ship in cruise mode in the direction that you are facing. Equivalent to interacting with a Cruise sign/directcontrol or /dc: Engages the ship in direct control mode/powermode [shields] [weapons] [thrusters] or /pm: Distributes power to different subsystems of a ship. Minimum power cannot exceed 10; maximum power cannot exceed 50/settarget [node] [player] or /st: Commands all turrets on the specified node to target the specified player/weaponset [node] or /ws: Takes control of the specified weaponset/pilot: Tries to pilot the ship you are standing on, remember to redetect before using this command/gravwell: Toggles the gravity well on ship, fails if the ship is cruising/drills: Toggles drills registered within the ship simultaneously/gaymode: Activates colored lasers and is purely cosmetic/blueprint save [name]: Saves a copy of the currently piloted ship for later use/blueprint delete [name]: Deletes the blueprint of the existing ship with the same name/blueprint list: Lists all currently owned blueprints; clicking the icon of blueprints produces a list of materials and print cost in chat/blueprint info [name]: Produces a list of materials and print cost in chat for the specified blueprint/blueprint load [name]: Creative exclusive command for loading blueprints/siege While piloting a ship inside a siege station, if the ship has at least 2000, blocks, starts a siege./settlement or /s: Shows all settlement commands./s info [settlement]: Lists information about the specified settlement. If none listed, defaults to your own settlement/s join [settlement]: Joins the specified settlement. You must have an invite from the settlement/s leave: Leave your current settlement/s create [name] [cost]: Create a settlement. Must be standing in an unclaimed territory and specify the cost of the settlement/s disband: Disbands your settlement. This cannot be undone/s top: List the most active settlements/s trusted add [player/settlement/nation] [name]: Trusts the specified player/settlement/nation to the settlement./s motd set [message]: Sets the motd of the settlement./s motd clear: Clears the motd./nation or /n: Shows all nation commands./n info [nation]: Lists information about the specified nation. If none listed, defaults to your own nation/n join [nation]: The settlement you are in joins the specified nation. You must have an invite from the nation and be the settlement owner/n leave: Your settlement leaves the nation/n create [name] [red] [green] [blue] [cost]: Create a nation. Must specify color codes (0-255) and the cost of the nation/n disband: Disbands your nation. This cannot be undone. Individual settlements do not disband/n top: Lists the most active nations/spacestation or /station: Shows all station commands.
/station create [type] [name] [radius] [cost]: Creates a space station. must specify if the station is a personal, settlement, or nation station.
/station trusted add [type] [station] [name]: Trusts the specified player/settlement/nation to the specified station.
/station trusted list [station]: Shows all trusted entities for the specified station.
/station trusted remove [type] [station] [name]: Removes the specified player/settlement/nation.
/station abandon [station]: Abandons the specified station.
/station resize [station] [radius] [cost]: Resizes the specified station to the specified radius.
/station set name [station] [name]: Renames the specified station
/balance [player] or /bal or /money: Displays the money of the listed player. If none specified, defaults to you/baltop [page]: Lists the players with the most money/bazaar browse: Access the Bazaar, a player-driven market/bazaar list menu: Displays information found in /bazaar list in a GUI/bounty menu: Opens a menu of all the players who have logged on in the past 2 days with a bounty/bounty put: Put a bounty on a player/bounty claim [player]: Claim a bounty before you collect it/bounty list: List your active claimed bounties/bounty top: Lists the top bounties of the server/bounty get: Gets a player's bounty/fleet create: Create a fleet/fleet disband: Disband a fleet (fleet commander only)/fleet list: Lists players in your fleet and the ship they are flying/fleet leave: Leave a fleet/fleet kick [player]: Kick a player from your fleet (fleet commander only)/fleet transfer [player]: Transfer fleet command of your current fleet to another player (fleet commander only)/fleet invite <player>: Invite a player to your fleet (fleet commander only)/fleet removeinvite <player>: Remove a player's invite to your fleet (fleet commander only)/fleet join <fleetCommander>: Join the specified fleet commander's fleet/fleet broadcast <message>: Broadcast a message to your fleet (fleet commander only). If a contact (in the sidebar/scoreboard) matches a name in the broadcast message, the contact will be raised to the top of the priority list and begin flashing./fleet clearbroadcast: clear a fleet broadcast message/fleet jump | /fleet jump <x> <z> | /fleet jump <destination>: Jump all fleet members (if available) to the specified location/journal or /j: Gives you the quest journal. The journal is soulbound and cannot be lost; you may throw it away and receive another journal later/multiblock [place/check]: Places or Checks for a specified multiblock/warp [location]: Teleports your person to a list of preset locations/fixextractors: Fixes or registers world edited crafting tables or extractors within a world edit selection/setpower [amount] [ignore limit condition]: Sets a specified amount of power to any power storing multiblocks within a world edit selection/g: Global chat (all players can see)/l: Local chat (nearby players can see)/sc: Settlement chat (all players in your settlement can see)/nc: Nation chat (all players in your nation can see)/ac: Allied nation chat (all players in your nation and allied nations can see)/pc: Planet chat (all players on the current planet can see)/c : Crew chat (all players in your ship can see)/sy : System chat (all players on the current system can see)/fc : Fleet chat (all players in your fleet/group can see)/block [username]: Block messages